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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
commit | caecdb681c428c1aab9c0f7eec2570c0460f995c (patch) | |
tree | e5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /src/database-files.h | |
parent | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff) | |
parent | 80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff) | |
download | minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.gz minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.bz2 minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.zip |
Merge 0.4.16 into stable-0.4
Diffstat (limited to 'src/database-files.h')
-rw-r--r-- | src/database-files.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/src/database-files.h b/src/database-files.h new file mode 100644 index 000000000..888362249 --- /dev/null +++ b/src/database-files.h @@ -0,0 +1,46 @@ +/* +Minetest +Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef DATABASE_FILES_HEADER +#define DATABASE_FILES_HEADER + +// !!! WARNING !!! +// This backend is intended to be used on Minetest 0.4.16 only for the transition backend +// for player files + +#include "database.h" + +class PlayerDatabaseFiles : public PlayerDatabase +{ +public: + PlayerDatabaseFiles(const std::string &savedir) : m_savedir(savedir) {} + virtual ~PlayerDatabaseFiles() {} + + void savePlayer(RemotePlayer *player); + bool loadPlayer(RemotePlayer *player, PlayerSAO *sao); + bool removePlayer(const std::string &name); + void listPlayers(std::vector<std::string> &res); + +private: + void serialize(std::ostringstream &os, RemotePlayer *player); + + std::string m_savedir; +}; + +#endif |