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authorred-001 <red-001@outlook.ie>2017-06-10 12:49:44 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-06-10 13:49:44 +0200
commit25ae0739ed70be8b6a46bdc98aee4b7e33f478ab (patch)
tree723c05468fb9178a3b6511d98d92f0ced5135c85 /src/defaultsettings.cpp
parent07be63b28747714903281a4051cecea0dc3e1cb7 (diff)
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Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat.
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 53fdc2f18..c10d2cb02 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -252,6 +252,7 @@ void set_default_settings(Settings *settings)
// Server
settings->setDefault("disable_escape_sequences", "false");
+ settings->setDefault("strip_color_codes", "false");
// Network
settings->setDefault("enable_ipv6", "true");