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authorLiso <anlismon@gmail.com>2021-06-06 18:51:21 +0200
committerGitHub <noreply@github.com>2021-06-06 18:51:21 +0200
commitc47313db65f968559711ac1b505ef341a9872017 (patch)
tree63d9b1b2be512918e2361d96e4fb52ff1ec3f9de /src/defaultsettings.cpp
parent46f42e15c41cf4ab23c5ff4cd8a7d99d94d10d7b (diff)
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Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 871290944..38cade80b 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -262,6 +262,18 @@ void set_default_settings()
settings->setDefault("enable_waving_leaves", "false");
settings->setDefault("enable_waving_plants", "false");
+ // Effects Shadows
+ settings->setDefault("enable_dynamic_shadows", "false");
+ settings->setDefault("shadow_strength", "0.2");
+ settings->setDefault("shadow_map_max_distance", "200.0");
+ settings->setDefault("shadow_map_texture_size", "2048");
+ settings->setDefault("shadow_map_texture_32bit", "true");
+ settings->setDefault("shadow_map_color", "false");
+ settings->setDefault("shadow_filters", "1");
+ settings->setDefault("shadow_poisson_filter", "true");
+ settings->setDefault("shadow_update_time", "0.2");
+ settings->setDefault("shadow_soft_radius", "1.0");
+ settings->setDefault("shadow_sky_body_orbit_tilt", "0.0");
// Input
settings->setDefault("invert_mouse", "false");