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author | paramat <mat.gregory@virginmedia.com> | 2017-02-04 06:03:04 +0000 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-02-04 07:21:23 +0000 |
commit | 047168ca839677bd967d6186e22f5476e2264709 (patch) | |
tree | a94ad05f8b57fa67a7bc930dfd656a79a27ff6ad /src/drawscene.cpp | |
parent | 8e4c11406e20a29ad659b99c840b5281941ae585 (diff) | |
download | minetest-047168ca839677bd967d6186e22f5476e2264709.tar.gz minetest-047168ca839677bd967d6186e22f5476e2264709.tar.bz2 minetest-047168ca839677bd967d6186e22f5476e2264709.zip |
Mgv6: Add fallback node for gravel
Gravel now falls back to stone.
Gravel is not a particularly fundamental node, allowing it to fall back
to stone frees up subgames from having to include a gravel node.
Non-blob-ore gravel is only present in mgv6 as extremely rare 'gravel
biomes'.
Diffstat (limited to 'src/drawscene.cpp')
0 files changed, 0 insertions, 0 deletions