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authorkwolekr <mirrorisim@gmail.com>2013-02-13 22:43:15 -0500
committerkwolekr <mirrorisim@gmail.com>2013-02-25 22:56:18 -0500
commitb9d8e59bbf727fcc1a073bbf27e5d1703b9490ef (patch)
tree629dba18aab743e66b88858f5385cf4ba36d0328 /src/emerge.h
parent6d0ea26c2d62c3774ff384cf1bfc2a3372b49a3b (diff)
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Add emerge.cpp, initial EmergeThread changes
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
Diffstat (limited to 'src/emerge.h')
-rw-r--r--src/emerge.h122
1 files changed, 122 insertions, 0 deletions
diff --git a/src/emerge.h b/src/emerge.h
new file mode 100644
index 000000000..0acc89a6d
--- /dev/null
+++ b/src/emerge.h
@@ -0,0 +1,122 @@
+#ifndef EMERGE_HEADER
+#define EMERGE_HEADER
+
+#include <map>
+#include <queue>
+#include "util/thread.h"
+
+#define BLOCK_EMERGE_ALLOWGEN (1<<0)
+
+class Mapgen;
+class MapgenParams;
+class MapgenFactory;
+class Biome;
+class BiomeDefManager;
+class EmergeThread;
+class ManualMapVoxelManipulator;
+//class ServerMap;
+//class MapBlock;
+
+#include "server.h"
+
+struct BlockMakeData {
+ bool no_op;
+ ManualMapVoxelManipulator *vmanip;
+ u64 seed;
+ v3s16 blockpos_min;
+ v3s16 blockpos_max;
+ v3s16 blockpos_requested;
+ UniqueQueue<v3s16> transforming_liquid;
+ INodeDefManager *nodedef;
+
+// BlockMakeData();
+// ~BlockMakeData();
+
+BlockMakeData():
+ no_op(false),
+ vmanip(NULL),
+ seed(0),
+ nodedef(NULL)
+{}
+
+~BlockMakeData()
+{
+ delete vmanip;
+}
+};
+
+class EmergeManager {
+public:
+ std::map<std::string, MapgenFactory *> mglist;
+
+ //settings
+ MapgenParams *params;
+
+ JMutex queuemutex;
+ std::map<v3s16, u8> blocks_enqueued; //change to a hashtable later
+ Mapgen *mapgen;
+ EmergeThread *emergethread;
+
+ //biome manager
+ BiomeDefManager *biomedef;
+
+ EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
+ ~EmergeManager();
+
+ void initMapgens(MapgenParams *mgparams);
+ Mapgen *createMapgen(std::string mgname, int mgid,
+ MapgenParams *mgparams, EmergeManager *emerge);
+ MapgenParams *createMapgenParams(std::string mgname);
+ Mapgen *getMapgen();
+ bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
+ bool popBlockEmerge(v3s16 *pos, u8 *flags);
+
+ bool registerMapgen(std::string name, MapgenFactory *mgfactory);
+ MapgenParams *getParamsFromSettings(Settings *settings);
+ void setParamsToSettings(Settings *settings);
+
+ //mapgen helper methods
+ Biome *getBiomeAtPoint(v3s16 p);
+ int getGroundLevelAtPoint(v2s16 p);
+ bool isBlockUnderground(v3s16 blockpos);
+ u32 getBlockSeed(v3s16 p);
+};
+
+class EmergeThread : public SimpleThread
+{
+ Server *m_server;
+ ServerMap *map;
+ EmergeManager *emerge;
+ Mapgen *mapgen;
+ bool enable_mapgen_debug_info;
+
+public:
+ Event qevent;
+ std::queue<v3s16> blockqueue;
+
+ EmergeThread(Server *server):
+ SimpleThread(),
+ m_server(server),
+ map(NULL),
+ emerge(NULL),
+ mapgen(NULL)
+ {
+ enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
+ }
+
+ void *Thread();
+
+ void trigger()
+ {
+ setRun(true);
+ if(IsRunning() == false)
+ {
+ Start();
+ }
+ }
+
+ bool getBlockOrStartGen(v3s16 p, MapBlock **b,
+ BlockMakeData *data, bool allow_generate);
+};
+
+#endif