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authorPerttu Ahola <celeron55@gmail.com>2011-10-15 02:28:57 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-10-15 02:28:57 +0300
commit43a28f04fa3ddf4b612f58c25a896293a01567e3 (patch)
tree58ca2cac232c28ffd59609ad3998b97628f13e33 /src/environment.cpp
parent080002f8ed1af6d34cdc6f5abff0f51586ca831c (diff)
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mobv2
Diffstat (limited to 'src/environment.cpp')
-rw-r--r--src/environment.cpp139
1 files changed, 121 insertions, 18 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index e1e0f8255..124e5631c 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -643,6 +643,24 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
}
}
+static void getMob_dungeon_master(Settings &properties)
+{
+ properties.set("texture_name", "dungeon_master.png");
+ properties.setV3F("sprite_pos", v3f(0.0, 0.85, 0.0));
+ properties.setV2F("sprite_size", v2f(2.0, 3.0));
+ properties.setFloat("selection_y", -0.4);
+ properties.setV2F("selection_size", v2f(0.4, 2.6));
+ properties.setFloat("yaw", 1.57);
+ properties.setFloat("hp", 20);
+ properties.setBool("bright_shooting", true);
+ properties.set("shoot_type", "fireball");
+ properties.set("shoot_y", "0.7");
+ properties.set("sprite_type", "humanoid_1");
+ properties.set("player_hit_damage", "1");
+ properties.set("player_hit_distance", "1.0");
+ properties.set("player_hit_interval", "0.5");
+}
+
void ServerEnvironment::step(float dtime)
{
DSTACK(__FUNCTION_NAME);
@@ -725,7 +743,7 @@ void ServerEnvironment::step(float dtime)
/*
Update list of active blocks, collecting changes
*/
- const s16 active_block_range = 5;
+ const s16 active_block_range = g_settings->getS16("active_block_range");
core::map<v3s16, bool> blocks_removed;
core::map<v3s16, bool> blocks_added;
m_active_blocks.update(players_blockpos, active_block_range,
@@ -926,14 +944,52 @@ void ServerEnvironment::step(float dtime)
}
}
/*
- Make trees from saplings!
+ Fun things spawn in caves and dungeons
+ */
+ if(n.getContent() == CONTENT_STONE ||
+ n.getContent() == CONTENT_MOSSYCOBBLE)
+ {
+ if(myrand()%200 == 0 && active_object_count_wider == 0)
+ {
+ v3s16 p1 = p + v3s16(0,1,0);
+ MapNode n1a = m_map->getNodeNoEx(p1+v3s16(0,0,0));
+ if(n1a.getLightBlend(getDayNightRatio()) <= 3){
+ MapNode n1b = m_map->getNodeNoEx(p1+v3s16(0,1,0));
+ if(n1a.getContent() == CONTENT_AIR &&
+ n1b.getContent() == CONTENT_AIR)
+ {
+ v3f pos = intToFloat(p1, BS);
+ int i = myrand()%5;
+ if(i == 0 || i == 1){
+ Settings properties;
+ getMob_dungeon_master(properties);
+ ServerActiveObject *obj = new MobV2SAO(
+ this, 0, pos, &properties);
+ addActiveObject(obj);
+ } else if(i == 2 || i == 3){
+ for(int j=0; j<3; j++){
+ ServerActiveObject *obj = new RatSAO(
+ this, 0, pos);
+ addActiveObject(obj);
+ }
+ } else {
+ ServerActiveObject *obj = new Oerkki1SAO(
+ this, 0, pos);
+ addActiveObject(obj);
+ }
+ }
+ }
+ }
+ }
+ /*
+ Make trees from saplings!
*/
if(n.getContent() == CONTENT_SAPLING)
{
- if(myrand()%50 == 0)
+ if(myrand()%50 == 0)
{
- core::map<v3s16, MapBlock*> modified_blocks;
- v3s16 tree_p = p;
+ core::map<v3s16, MapBlock*> modified_blocks;
+ v3s16 tree_p = p;
ManualMapVoxelManipulator vmanip(m_map);
v3s16 tree_blockp = getNodeBlockPos(tree_p);
vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,1,1));
@@ -944,8 +1000,8 @@ void ServerEnvironment::step(float dtime)
// update lighting
core::map<v3s16, MapBlock*> lighting_modified_blocks;
for(core::map<v3s16, MapBlock*>::Iterator
- i = modified_blocks.getIterator();
- i.atEnd() == false; i++)
+ i = modified_blocks.getIterator();
+ i.atEnd() == false; i++)
{
lighting_modified_blocks.insert(i.getNode()->getKey(), i.getNode()->getValue());
}
@@ -955,16 +1011,15 @@ void ServerEnvironment::step(float dtime)
MapEditEvent event;
event.type = MEET_OTHER;
for(core::map<v3s16, MapBlock*>::Iterator
- i = modified_blocks.getIterator();
- i.atEnd() == false; i++)
- {
- v3s16 p = i.getNode()->getKey();
+ i = modified_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
event.modified_blocks.insert(p, true);
}
m_map->dispatchEvent(&event);
}
}
-
}
}
}
@@ -978,7 +1033,7 @@ void ServerEnvironment::step(float dtime)
// This helps the objects to send data at the same time
bool send_recommended = false;
m_send_recommended_timer += dtime;
- if(m_send_recommended_timer > 0.15)
+ if(m_send_recommended_timer > 0.10)
{
m_send_recommended_timer = 0;
send_recommended = true;
@@ -1020,7 +1075,7 @@ void ServerEnvironment::step(float dtime)
/*
TEST CODE
*/
-#if 1
+#if 0
m_random_spawn_timer -= dtime;
if(m_random_spawn_timer < 0)
{
@@ -1042,7 +1097,7 @@ void ServerEnvironment::step(float dtime)
pos = player->getPosition();
pos += v3f(
myrand_range(-3,3)*BS,
- 0,
+ 5,
myrand_range(-3,3)*BS
);
@@ -1054,7 +1109,14 @@ void ServerEnvironment::step(float dtime)
//ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
//ServerActiveObject *obj = new RatSAO(this, 0, pos);
//ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
- ServerActiveObject *obj = new FireflySAO(this, 0, pos);
+ //ServerActiveObject *obj = new FireflySAO(this, 0, pos);
+
+ dstream<<DTIME<<"INFO: Server: Spawning MobV2SAO at "
+ <<"("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"<<std::endl;
+
+ Settings properties;
+ getMob_dungeon_master(properties);
+ ServerActiveObject *obj = new MobV2SAO(this, 0, pos, &properties);
addActiveObject(obj);
}
#endif
@@ -1110,6 +1172,47 @@ u16 ServerEnvironment::addActiveObject(ServerActiveObject *object)
return id;
}
+bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
+{
+ assert(obj);
+
+ v3f objectpos = obj->getBasePosition();
+
+ // The block in which the object resides in
+ v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
+
+ /*
+ Update the static data
+ */
+
+ // Create new static object
+ std::string staticdata = obj->getStaticData();
+ StaticObject s_obj(obj->getType(), objectpos, staticdata);
+ // Add to the block where the object is located in
+ v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
+ // Get or generate the block
+ MapBlock *block = m_map->emergeBlock(blockpos);
+
+ bool succeeded = false;
+
+ if(block)
+ {
+ block->m_static_objects.insert(0, s_obj);
+ block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
+ succeeded = true;
+ }
+ else{
+ dstream<<"WARNING: ServerEnvironment::addActiveObjectAsStatic: "
+ <<"Could not find or generate "
+ <<"a block for storing static object"<<std::endl;
+ succeeded = false;
+ }
+
+ delete obj;
+
+ return succeeded;
+}
+
/*
Finds out what new objects have been added to
inside a radius around a position
@@ -1894,9 +1997,9 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
obj->setId(id);
- addActiveObject(obj);
-
obj->initialize(init_data);
+
+ addActiveObject(obj);
}
void ClientEnvironment::removeActiveObject(u16 id)