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authorLars Hofhansl <larsh@apache.org>2017-12-06 12:21:46 -0800
committerLars Hofhansl <larsh@apache.org>2017-12-06 12:21:54 -0800
commit9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a (patch)
treef241b088f72e4477d42556c4440432482339b590 /src/environment.h
parente049405fdc688a4d619f3ae88008bbe5ee85b569 (diff)
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Add an active object step time budget #6721
This can be set via the active_object_interval option.
Diffstat (limited to 'src/environment.h')
-rw-r--r--src/environment.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/environment.h b/src/environment.h
index f568ba228..932a643a0 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -136,6 +136,7 @@ protected:
bool m_cache_enable_shaders;
float m_cache_active_block_mgmt_interval;
float m_cache_abm_interval;
+ float m_cache_ao_interval;
float m_cache_nodetimer_interval;
IGameDef *m_gamedef;