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authorLoic Blot <loic.blot@unix-experience.fr>2016-10-08 17:56:38 +0200
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-08 22:27:44 +0200
commit7bbd716426bf989bf071e2322a9b797cc5f78acb (patch)
tree0c626a1cb5dd84a04c5963c020c0c9d29863e770 /src/environment.h
parentedba6e50d9c9c0a7120c251bed36a87b51f4c826 (diff)
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RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X)
* remove IGameDef from Player class, only LocalPlayer has it now * move many attributes/functions only used by LocalPlayer from Player to LocalPlayer * move many attributes/functions only used by RemotePlayer from Player to RemotePlayer * make some functions const * hudGetHotbarSelectedImage now returns const ref * RemotePlayer getHotbarSelectedImage now returns const ref * various code style fixes
Diffstat (limited to 'src/environment.h')
-rw-r--r--src/environment.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/environment.h b/src/environment.h
index 99066c367..7ed38ad5d 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -579,7 +579,7 @@ public:
void step(f32 dtime);
- virtual void addPlayer(Player *player);
+ virtual void addPlayer(LocalPlayer *player);
LocalPlayer * getLocalPlayer();
/*