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author | sapier <Sapier at GMX dot net> | 2013-05-25 00:51:02 +0200 |
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committer | Kahrl <kahrl@gmx.net> | 2013-05-25 00:51:02 +0200 |
commit | ab433775777c4f5055bcf4d2a1cffc506c4f9961 (patch) | |
tree | 9f80c74c95cbb1efa15c0c36df8d5e35235e5554 /src/environment.h | |
parent | 865f380c91ced850d1a499c91aa2ab5489624802 (diff) | |
download | minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.gz minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.tar.bz2 minetest-ab433775777c4f5055bcf4d2a1cffc506c4f9961.zip |
Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
Diffstat (limited to 'src/environment.h')
-rw-r--r-- | src/environment.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/environment.h b/src/environment.h index a3e43dbb4..a62173a11 100644 --- a/src/environment.h +++ b/src/environment.h @@ -50,6 +50,7 @@ class IGameDef; class Map; class ServerMap; class ClientMap; +class ScriptApi; class Environment { @@ -190,7 +191,7 @@ public: class ServerEnvironment : public Environment { public: - ServerEnvironment(ServerMap *map, lua_State *L, IGameDef *gamedef, + ServerEnvironment(ServerMap *map, ScriptApi *iface, IGameDef *gamedef, IBackgroundBlockEmerger *emerger); ~ServerEnvironment(); @@ -198,8 +199,9 @@ public: ServerMap & getServerMap(); - lua_State* getLua() - { return m_lua; } + //TODO find way to remove this fct! + ScriptApi* getScriptIface() + { return m_script; } IGameDef *getGameDef() { return m_gamedef; } @@ -348,7 +350,7 @@ private: // The map ServerMap *m_map; // Lua state - lua_State *m_lua; + ScriptApi* m_script; // Game definition IGameDef *m_gamedef; // Background block emerger (the server, in practice) |