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authorest31 <MTest31@outlook.com>2015-10-27 21:03:59 +0100
committerest31 <MTest31@outlook.com>2015-10-27 23:19:17 +0100
commitca8e56c15a26bc5f3d1dffe5fd39e1ca4b82d6f8 (patch)
treecc5d8627278d725f630e9df99b14a6b5964b4543 /src/environment.h
parentc406438b95e3df181961add56a2511b96bd9d690 (diff)
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Environment: Time of day fixes and add serverside getter
-> Put access to time variables under the time lock. -> Merge both time locks, there is no point to have two locks. -> Fix the lock being released too early in Environment::setTimeOfDay -> Add serverside getter so that you don't have to get the environment if you only have the server
Diffstat (limited to 'src/environment.h')
-rw-r--r--src/environment.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/environment.h b/src/environment.h
index 42faf5f6d..1984cf40d 100644
--- a/src/environment.h
+++ b/src/environment.h
@@ -104,6 +104,11 @@ public:
protected:
// peer_ids in here should be unique, except that there may be many 0s
std::vector<Player*> m_players;
+
+
+ /*
+ * Below: values under m_time_lock
+ */
// Time of day in milli-hours (0-23999); determines day and night
u32 m_time_of_day;
// Time of day in 0...1
@@ -114,6 +119,9 @@ protected:
// Overriding the day-night ratio is useful for custom sky visuals
bool m_enable_day_night_ratio_override;
u32 m_day_night_ratio_override;
+ /*
+ * Above: values under m_time_lock
+ */
/* TODO: Add a callback function so these can be updated when a setting
* changes. At this point in time it doesn't matter (e.g. /set
@@ -127,7 +135,6 @@ protected:
bool m_cache_enable_shaders;
private:
- Mutex m_timeofday_lock;
Mutex m_time_lock;
};