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authorMirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>2012-10-24 22:10:05 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-11-25 18:14:15 +0200
commit9c8ba427503cbf73f0263495a791656b905c2efc (patch)
tree098f163a19b5cedd11e040e68bfc5b920e21c51b /src/event_manager.h
parentf9675bd2b4d48b9517cd4939a5cfe1ea9c775b6c (diff)
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Get the mesh working through the memory cache properly. Most credit goes to celeron55 for the help on this code
Get the texture from memory as well Add .x to the list of supported formats Update LUA API documentation
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