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authorKahrl <kahrl@gmx.net>2013-08-12 08:18:38 +0200
committerKahrl <kahrl@gmx.net>2013-08-13 09:25:13 +0200
commitc8930850e37dab9820049152a3e668a315a97560 (patch)
tree04cb062e3006f620800e5b48543b683a74c69597 /src/farmesh.h
parentc06caa14c31ffa480146a7dbb7094224a486c1bd (diff)
downloadminetest-c8930850e37dab9820049152a3e668a315a97560.tar.gz
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Remove farmesh
Diffstat (limited to 'src/farmesh.h')
-rw-r--r--src/farmesh.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/farmesh.h b/src/farmesh.h
deleted file mode 100644
index 47147fa8f..000000000
--- a/src/farmesh.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
-Part of Minetest
-Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef FARMESH_HEADER
-#define FARMESH_HEADER
-
-/*
- A quick messy implementation of terrain rendering for a long
- distance according to map seed
-*/
-
-#include "irrlichttypes_extrabloated.h"
-
-#define FARMESH_MATERIAL_COUNT 2
-
-class Client;
-
-class FarMesh : public scene::ISceneNode
-{
-public:
- FarMesh(
- scene::ISceneNode* parent,
- scene::ISceneManager* mgr,
- s32 id,
- u64 seed,
- Client *client
- );
-
- ~FarMesh();
-
- /*
- ISceneNode methods
- */
-
- virtual void OnRegisterSceneNode();
-
- virtual void render();
-
- virtual const core::aabbox3d<f32>& getBoundingBox() const
- {
- return m_box;
- }
-
- virtual u32 getMaterialCount() const;
-
- virtual video::SMaterial& getMaterial(u32 i);
-
- /*
- Other stuff
- */
-
- void step(float dtime);
-
- void update(v2f camera_p, float brightness, s16 render_range);
-
-private:
- video::SMaterial m_materials[FARMESH_MATERIAL_COUNT];
- core::aabbox3d<f32> m_box;
- float m_cloud_y;
- float m_brightness;
- u64 m_seed;
- v2f m_camera_pos;
- float m_time;
- Client *m_client;
- s16 m_render_range;
-};
-
-#endif
-