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authorJonathan Neuschäfer <j.neuschaefer@gmx.net>2012-02-08 11:49:24 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-03-25 11:51:00 +0300
commit4bf5065a9cdaf55a6915e647e9b5de5281d6622f (patch)
tree227b78da9c61bb6a14857b2e6ae291ab839d092a /src/filecache.h
parent04085cad3cc154a48c72127ef816bf25ca636f74 (diff)
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Cache textures by checksum
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+/*
+Minetest-c55
+Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2012 Jonathan Neuschäfer <j.neuschaefer@gmx.net>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#ifndef FILECACHE_HEADER
+#define FILECACHE_HEADER
+
+#include <string>
+#include <iostream>
+
+class FileCache
+{
+public:
+ /*
+ 'dir' is the file cache directory to use.
+ */
+ FileCache(std::string dir):
+ m_dir(dir)
+ {
+ }
+
+ /*
+ Searches the cache for a file with a given name.
+ If the file is found, lookup copies it into 'os' and
+ returns true. Otherwise false is returned.
+ */
+ bool loadByName(const std::string &name, std::ostream &os);
+
+ /*
+ Stores a file in the cache based on its name.
+ Returns true on success, false otherwise.
+ */
+ bool updateByName(const std::string &name, const std::string &data);
+
+ /*
+ Loads a file based on a check sum, which may be any kind of
+ rather unique byte sequence. Returns true, if the file could
+ be written into os, false otherwise.
+ A file name is required to give the disk file a name that
+ has the right file name extension (e.g. ".png").
+ */
+ bool loadByChecksum(const std::string &name, std::ostream &os,
+ const std::string &checksum);
+
+ /*
+ Stores a file in the cache based on its checksum.
+ Returns true on success, false otherwise.
+ */
+ bool updateByChecksum(const std::string &name, const std::string &data,
+ const std::string &checksum);
+
+private:
+ std::string m_dir;
+
+ bool loadByPath(const std::string &name, std::ostream &os,
+ const std::string &path);
+ bool updateByPath(const std::string &name, const std::string &data,
+ const std::string &path);
+ std::string getPathFromChecksum(const std::string &name,
+ const std::string &checksum);
+};
+
+#endif