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authorPerttu Ahola <celeron55@gmail.com>2011-06-26 15:48:56 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-06-26 15:48:56 +0300
commit91cfbe2891a3fbec2aac019ccfba74b667d94fc4 (patch)
tree21ab12f020d71dc7c1534e16d2b295bdd322969e /src/game.cpp
parent3b098fd5dc1a3e05d671b3ec1a9acb20a036b88f (diff)
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reorganized a lot of stuff and modified mapgen and objects slightly while doing it
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index aa1cf4a70..59f14d37d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -661,7 +661,9 @@ void the_game(
screensize = driver->getScreenSize();
const s32 hotbar_itemcount = 8;
- const s32 hotbar_imagesize = 36;
+ //const s32 hotbar_imagesize = 36;
+ //const s32 hotbar_imagesize = 64;
+ s32 hotbar_imagesize = 48;
// The color of the sky
@@ -967,6 +969,14 @@ void the_game(
screensize = driver->getScreenSize();
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
//bool screensize_changed = screensize != last_screensize;
+
+ // Resize hotbar
+ if(screensize.Y <= 600)
+ hotbar_imagesize = 32;
+ else if(screensize.Y <= 1024)
+ hotbar_imagesize = 48;
+ else
+ hotbar_imagesize = 64;
// Hilight boxes collected during the loop and displayed
core::list< core::aabbox3d<f32> > hilightboxes;