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authorLoïc Blot <loic.blot@unix-experience.fr>2018-05-28 15:39:02 +0200
committerLoïc Blot <loic.blot@unix-experience.fr>2018-05-28 15:39:04 +0200
commita78659ed0529226ad937f5e241ad72ba93702959 (patch)
tree2b214eee758b2b14383fb894774d8d9e2ce2d104 /src/game.cpp
parentb620f2f02db4755f988f24522f4d77d890f6421d (diff)
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Fix more GCC 8.1 warnings   1   master 
Fix 3 warnings reported by GCC 8.1 of the following type ```src/client/gameui.cpp:191:43: warning: « void* memset(void*, int, size_t) » effacement d'un objet du type non trivial « struct GameUI::Flags »; use assignment or value-initialization instead [-Wclass-memaccess] memset(&m_flags, 0, sizeof(GameUI::Flags)); ```
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e74d42cd0..648c71774 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1014,7 +1014,8 @@ bool Game::startup(bool *kill,
RenderingEngine::get_scene_manager()->getParameters()->
setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true);
- memset(&runData, 0, sizeof(runData));
+ // Reinit runData
+ runData = GameRunData();
runData.time_from_last_punch = 10.0;
runData.update_wielded_item_trigger = true;