diff options
author | BlockMen <nmuelll@web.de> | 2014-03-13 14:06:18 +0100 |
---|---|---|
committer | BlockMen <nmuelll@web.de> | 2014-03-13 14:06:18 +0100 |
commit | e4d1970abfd6206aa8780cb6cafd2efc46a2666f (patch) | |
tree | bb3931829b8ab59665493aeba7e1b5ea7d8d265b /src/game.cpp | |
parent | 03297acbf4efba9a19a7f31950cb6f2bc3c65ec8 (diff) | |
download | minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.tar.gz minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.tar.bz2 minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.zip |
Fix game pause in singleplayer
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index a3c162457..2b14b2c8e 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -988,6 +988,7 @@ static void show_chat_menu(FormspecFormSource* current_formspec, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, NULL, NULL, tsrc); + menu->doPause = false; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -1034,6 +1035,7 @@ static void show_pause_menu(FormspecFormSource* current_formspec, current_textdest = new LocalFormspecHandler("MT_PAUSE_MENU"); GUIFormSpecMenu *menu = new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, NULL, NULL, tsrc); + menu->doPause = true; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -1881,6 +1883,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, PlayerInventoryFormSource *src = new PlayerInventoryFormSource(&client); assert(src); + menu->doPause = false; menu->setFormSpec(src->getForm(), inventoryloc); menu->setFormSource(src); menu->setTextDest(new TextDestPlayerInventory(&client)); @@ -2399,6 +2402,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef, tsrc); + menu->doPause = false; menu->setFormSource(current_formspec); menu->setTextDest(current_textdest); menu->drop(); @@ -2953,6 +2957,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef, tsrc); + menu->doPause = false; menu->setFormSpec(meta->getString("formspec"), inventoryloc); menu->setFormSource(new NodeMetadataFormSource( |