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authorsapier <Sapier at GMX dot net>2013-01-03 17:59:28 +0000
committerPerttu Ahola <celeron55@gmail.com>2013-01-07 19:00:33 +0200
commit0b1d09ff4f4e92986f6abdbc57db97c18707196a (patch)
tree1ae8016123a1c031406653c924c6f32e1e24db43 /src/game.cpp
parent8b75736c6f747ec4d01419ee6475e03feab398b9 (diff)
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Fix buttons not working for Lua-triggered formspecs
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index ca992c056..c8f1d2187 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -118,13 +118,20 @@ struct TextDestPlayerInventory : public TextDest
TextDestPlayerInventory(Client *client)
{
m_client = client;
+ m_formname = "";
+ }
+ TextDestPlayerInventory(Client *client, std::string formname)
+ {
+ m_client = client;
+ m_formname = formname;
}
void gotText(std::map<std::string, std::string> fields)
{
- m_client->sendInventoryFields("", fields);
+ m_client->sendInventoryFields(m_formname, fields);
}
Client *m_client;
+ std::string m_formname;
};
/* Respawn menu callback */
@@ -2154,6 +2161,7 @@ void the_game(
&g_menumgr,
&client, gamedef);
menu->setFormSource(current_formspec);
+ menu->setTextDest(new TextDestPlayerInventory(&client,*(event.show_formspec.formname)));
menu->drop();
}
else
@@ -2162,6 +2170,7 @@ void the_game(
current_formspec->setForm(*(event.show_formspec.formspec));
}
delete(event.show_formspec.formspec);
+ delete(event.show_formspec.formname);
}
else if(event.type == CE_TEXTURES_UPDATED)
{