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authorRealBadAngel <mk@realbadangel.pl>2013-02-23 16:01:35 +0100
committerRealBadAngel <mk@realbadangel.pl>2013-02-23 16:01:35 +0100
commit4d73d99ebc848e2065b38672e882f994a1d561f4 (patch)
tree01b1c002022ed1c5af7671206e84faece309d792 /src/game.cpp
parentf9a8efb99235c86eb61b6deb2bc034d5618e45ea (diff)
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Add sound volume controls to ingame menu
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c77754b5f..86909ccf0 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "server.h"
#include "guiPauseMenu.h"
#include "guiPasswordChange.h"
+#include "guiVolumeChange.h"
#include "guiFormSpecMenu.h"
#include "guiTextInputMenu.h"
#include "guiDeathScreen.h"
@@ -1519,6 +1520,13 @@ void the_game(
g_gamecallback->changepassword_requested = false;
}
+ if(g_gamecallback->changevolume_requested)
+ {
+ (new GUIVolumeChange(guienv, guiroot, -1,
+ &g_menumgr, &client))->drop();
+ g_gamecallback->changevolume_requested = false;
+ }
+
/* Process TextureSource's queue */
tsrc->processQueue();