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author | PilzAdam <pilzadam@minetest.net> | 2013-03-25 23:59:17 +0100 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-03-29 20:14:18 +0100 |
commit | 5e7e0347cdae0cab3b7d003fbd3b22c7f820e703 (patch) | |
tree | fd7b2b8b1c9564ac0418570ab54238722d2b8880 /src/game.cpp | |
parent | 7d9329ecfe84733cdefa34eab25ee3d124c94c59 (diff) | |
download | minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.tar.gz minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.tar.bz2 minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.zip |
Add different place sound for nodes
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp index 58ca654a0..5e4e06148 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2394,11 +2394,6 @@ void the_game( } } - // We can't actually know, but assume the sound of right-clicking - // to be the sound of placing a node - soundmaker.m_player_rightpunch_sound.gain = 0.5; - soundmaker.m_player_rightpunch_sound.name = "default_place_node"; - /* Handle digging */ @@ -2617,6 +2612,9 @@ void the_game( <<") - Position not loaded"<<std::endl; } }while(0); + + // Read the sound + soundmaker.m_player_rightpunch_sound = def.sound_place; } } } |