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authorPerttu Ahola <celeron55@gmail.com>2012-12-02 18:02:04 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-12-02 18:02:45 +0200
commit804a7875a2018f3d8cb3fbe917c11ecc1666d25a (patch)
tree8f730c91a9461d512e785e76a3a5f99e52e910d3 /src/game.cpp
parent041585a78e7eeabd23d92435a8dd6fd39d329b07 (diff)
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Smooth day-night transitions
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index fc780a808..5c3805c3b 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2505,8 +2505,7 @@ void the_game(
Calculate general brightness
*/
u32 daynight_ratio = client.getEnv().getDayNightRatio();
- float time_brightness = (float)decode_light(
- (daynight_ratio * LIGHT_SUN) / 1000) / 255.0;
+ float time_brightness = decode_light_f((float)daynight_ratio/1000.0);
float direct_brightness = 0;
bool sunlight_seen = false;
if(g_settings->getBool("free_move")){