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author | Kahrl <kahrl@gmx.net> | 2015-01-17 20:05:45 +0100 |
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committer | Kahrl <kahrl@gmx.net> | 2015-01-18 13:16:01 +0100 |
commit | e80a044818714da480fe6f108f0439f67380fca6 (patch) | |
tree | 3fd92af0f03dcfcccb28bf958b15bca4366c6ee8 /src/game.cpp | |
parent | 29514918f81e50e9a87659dd930f4e8369d73041 (diff) | |
download | minetest-e80a044818714da480fe6f108f0439f67380fca6.tar.gz minetest-e80a044818714da480fe6f108f0439f67380fca6.tar.bz2 minetest-e80a044818714da480fe6f108f0439f67380fca6.zip |
Fix use of uninit data in Sky and (potentially) GUIChatConsole constructors
Clean up nearby code a bit
As a small side effect, it is now possible to add a background texture
to the chat console by simply providing background_chat.jpg, it is no
longer necessary to also add "console_color =" to minetest.conf.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 10ed61c5b..cedaabb1b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1984,7 +1984,7 @@ bool Game::createClient(const std::string &playername, /* Skybox */ - sky = new Sky(smgr->getRootSceneNode(), smgr, -1); + sky = new Sky(smgr->getRootSceneNode(), smgr, -1, texture_src); skybox = NULL; // This is used/set later on in the main run loop local_inventory = new Inventory(itemdef_manager); |