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author | Paramat <paramat@users.noreply.github.com> | 2018-08-28 23:23:04 +0100 |
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committer | GitHub <noreply@github.com> | 2018-08-28 23:23:04 +0100 |
commit | dcd1a15545c3a8e6ec9bdabd1358f808a1214314 (patch) | |
tree | 3c88ec17385c5190ad173ab79af1c19029c2f49e /src/game.cpp | |
parent | 34f940dccae53ac62177d2555c63688fce90519d (diff) | |
download | minetest-dcd1a15545c3a8e6ec9bdabd1358f808a1214314.tar.gz minetest-dcd1a15545c3a8e6ec9bdabd1358f808a1214314.tar.bz2 minetest-dcd1a15545c3a8e6ec9bdabd1358f808a1214314.zip |
Play damage sound on player death (#7679)
Also run CSM 'on_damage_taken' callback.
Improve function logic and remove 'return'.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/game.cpp b/src/game.cpp index 005241495..fbfbdd547 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2492,22 +2492,23 @@ void Game::handleClientEvent_None(ClientEvent *event, CameraOrientation *cam) void Game::handleClientEvent_PlayerDamage(ClientEvent *event, CameraOrientation *cam) { - if (client->getHP() == 0) - return; - if (client->moddingEnabled()) { client->getScript()->on_damage_taken(event->player_damage.amount); } - runData.damage_flash += 95.0 + 3.2 * event->player_damage.amount; - runData.damage_flash = MYMIN(runData.damage_flash, 127.0f); + // Damage flash and hurt tilt are not used at death + if (client->getHP() > 0) { + runData.damage_flash += 95.0f + 3.2f * event->player_damage.amount; + runData.damage_flash = MYMIN(runData.damage_flash, 127.0f); - LocalPlayer *player = client->getEnv().getLocalPlayer(); + LocalPlayer *player = client->getEnv().getLocalPlayer(); - player->hurt_tilt_timer = 1.5; - player->hurt_tilt_strength = - rangelim(event->player_damage.amount / 4, 1.0f, 4.0f); + player->hurt_tilt_timer = 1.5f; + player->hurt_tilt_strength = + rangelim(event->player_damage.amount / 4.0f, 1.0f, 4.0f); + } + // Play damage sound client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_DAMAGE)); } |