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authorPerttu Ahola <celeron55@gmail.com>2011-11-17 02:28:46 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:48 +0200
commit9d5b458479a4eac14acb5af28f51ad23432264ab (patch)
tree76c90e2f88be617ca4fc8e1c0772f27207f8eacd /src/gamedef.h
parent8dd3622c6d3c85adbb293eacf61f76c1118c9255 (diff)
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Crafting definition in scripts
Diffstat (limited to 'src/gamedef.h')
-rw-r--r--src/gamedef.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gamedef.h b/src/gamedef.h
index 6708f887d..bca27a21a 100644
--- a/src/gamedef.h
+++ b/src/gamedef.h
@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class IToolDefManager;
class INodeDefManager;
+class ICraftDefManager;
//class IItemDefManager; //TODO
// Mineral too?
class ITextureSource;
@@ -40,6 +41,7 @@ public:
// Thus, first they are set up and then they are only read.
virtual IToolDefManager* getToolDefManager()=0;
virtual INodeDefManager* getNodeDefManager()=0;
+ virtual ICraftDefManager* getCraftDefManager()=0;
//virtual IItemDefManager* getItemDefManager()=0;
// This is always thread-safe, but referencing the irrlicht texture
@@ -52,6 +54,7 @@ public:
// Shorthands
IToolDefManager* tdef(){return getToolDefManager();}
INodeDefManager* ndef(){return getNodeDefManager();}
+ ICraftDefManager* cdef(){return getCraftDefManager();}
ITextureSource* tsrc(){return getTextureSource();}
};