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authorPerttu Ahola <celeron55@gmail.com>2012-03-29 17:46:21 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-03-29 19:42:42 +0300
commit92ae11bd3b5e95ff837f98463931e7772c455ad3 (patch)
tree35d5646fb720104ce2c3fd096ae728c045b7aa49 /src/genericobject.cpp
parent443f45eca17ad809ccdc42aaf8a82e0b84e11da0 (diff)
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Use GenericCAO in place of LuaEntityCAO and PlayerCAO
Diffstat (limited to 'src/genericobject.cpp')
-rw-r--r--src/genericobject.cpp136
1 files changed, 136 insertions, 0 deletions
diff --git a/src/genericobject.cpp b/src/genericobject.cpp
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index 000000000..3538f0bf5
--- /dev/null
+++ b/src/genericobject.cpp
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+/*
+Minetest-c55
+Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "genericobject.h"
+#include "utility.h"
+#include <sstream>
+
+std::string gob_cmd_set_properties(
+ s16 hp_max,
+ bool physical,
+ float weight,
+ core::aabbox3d<f32> collisionbox,
+ std::string visual,
+ v2f visual_size,
+ core::array<std::string> textures,
+ v2s16 spritediv,
+ bool is_visible,
+ bool makes_footstep_sound
+){
+ std::ostringstream os(std::ios::binary);
+ writeU8(os, GENERIC_CMD_SET_PROPERTIES);
+ writeS16(os, hp_max);
+ writeU8(os, physical);
+ writeF1000(os, weight);
+ writeV3F1000(os, collisionbox.MinEdge);
+ writeV3F1000(os, collisionbox.MaxEdge);
+ os<<serializeString(visual);
+ writeV2F1000(os, visual_size);
+ writeU16(os, textures.size());
+ for(u32 i=0; i<textures.size(); i++){
+ os<<serializeString(textures[i]);
+ }
+ writeV2S16(os, spritediv);
+ writeU8(os, is_visible);
+ writeU8(os, makes_footstep_sound);
+ return os.str();
+}
+
+std::string gob_cmd_update_position(
+ v3f position,
+ v3f velocity,
+ v3f acceleration,
+ f32 yaw,
+ bool do_interpolate,
+ bool is_movement_end,
+ f32 update_interval
+){
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_UPDATE_POSITION);
+ // pos
+ writeV3F1000(os, position);
+ // velocity
+ writeV3F1000(os, velocity);
+ // acceleration
+ writeV3F1000(os, acceleration);
+ // yaw
+ writeF1000(os, yaw);
+ // do_interpolate
+ writeU8(os, do_interpolate);
+ // is_end_position (for interpolation)
+ writeU8(os, is_movement_end);
+ // update_interval (for interpolation)
+ writeF1000(os, update_interval);
+ return os.str();
+}
+
+std::string gob_cmd_set_texture_mod(const std::string &mod)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
+ // parameters
+ os<<serializeString(mod);
+ return os.str();
+}
+
+std::string gob_cmd_set_sprite(
+ v2s16 p,
+ u16 num_frames,
+ f32 framelength,
+ bool select_horiz_by_yawpitch
+){
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_SET_SPRITE);
+ // parameters
+ writeV2S16(os, p);
+ writeU16(os, num_frames);
+ writeF1000(os, framelength);
+ writeU8(os, select_horiz_by_yawpitch);
+ return os.str();
+}
+
+std::string gob_cmd_punched(s16 damage, s16 result_hp)
+{
+ std::ostringstream os(std::ios::binary);
+ // command
+ writeU8(os, GENERIC_CMD_PUNCHED);
+ // damage
+ writeS16(os, damage);
+ // result_hp
+ writeS16(os, result_hp);
+ return os.str();
+}
+
+std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
+{
+ std::ostringstream os(std::ios::binary);
+ writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
+ writeU16(os, armor_groups.size());
+ for(ItemGroupList::const_iterator i = armor_groups.begin();
+ i != armor_groups.end(); i++){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
+ return os.str();
+}
+
+