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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-02-11 00:03:26 +0100
committerParamat <paramat@users.noreply.github.com>2019-02-10 23:03:26 +0000
commitffb17f1c9a203fea6de70159b461f52d104e05b9 (patch)
treeca2c9f26515b8c6dad2a42b7e09f5d2a91d6f398 /src/genericobject.h
parentba5a9f2b361a2fa01d1a3396999a5833983c0f4a (diff)
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Consistent HP and damage types (#8167)
Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter.
Diffstat (limited to 'src/genericobject.h')
-rw-r--r--src/genericobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genericobject.h b/src/genericobject.h
index a182c65f3..c83b310d1 100644
--- a/src/genericobject.h
+++ b/src/genericobject.h
@@ -63,7 +63,7 @@ std::string gob_cmd_set_sprite(
bool select_horiz_by_yawpitch
);
-std::string gob_cmd_punched(s16 damage, s16 result_hp);
+std::string gob_cmd_punched(u16 result_hp);
std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);