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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-11-20 19:39:10 +0100
committerGitHub <noreply@github.com>2019-11-20 19:39:10 +0100
commitb50a166bb05c4ebe1bf757190f4045d57a0d5f20 (patch)
treeed6190d1fd837f26bb25bb5c246e2c8e3f4303f9 /src/gui/guiFormSpecMenu.cpp
parent60bff1e6cbf56e9a248bc4b0928dfc716cf04131 (diff)
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Formspec: Fix priorities for version < 3 (#9121)
* Formspec: Fix priorities for version < 3 1) Introduce 'priority' to 'FieldSpec' 2) Sort elements based on 'priority' 3) Assign 'name' to the Item Image Button's image to show tooltips again
Diffstat (limited to 'src/gui/guiFormSpecMenu.cpp')
-rw-r--r--src/gui/guiFormSpecMenu.cpp104
1 files changed, 47 insertions, 57 deletions
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp
index 11c1e36b2..f2ec758d9 100644
--- a/src/gui/guiFormSpecMenu.cpp
+++ b/src/gui/guiFormSpecMenu.cpp
@@ -21,8 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <cstdlib>
#include <algorithm>
#include <iterator>
-#include <sstream>
#include <limits>
+#include <sstream>
#include "guiFormSpecMenu.h"
#include "constants.h"
#include "gamedef.h"
@@ -427,7 +427,8 @@ void GUIFormSpecMenu::parseList(parserData* data, const std::string &element)
"",
L"",
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 3
);
v2s32 pos;
@@ -671,7 +672,8 @@ void GUIFormSpecMenu::parseImage(parserData* data, const std::string &element)
name,
L"",
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 1
);
core::rect<s32> rect(pos, pos + geom);
gui::IGUIImage *e = Environment->addImage(rect, this, spec.fid, 0, true);
@@ -750,7 +752,8 @@ void GUIFormSpecMenu::parseItemImage(parserData* data, const std::string &elemen
"",
L"",
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 2
);
spec.ftype = f_ItemImage;
@@ -1654,7 +1657,8 @@ void GUIFormSpecMenu::parseLabel(parserData* data, const std::string &element)
"",
wlabel_colors,
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 4
);
gui::IGUIStaticText *e = gui::StaticText::add(Environment,
spec.flabel.c_str(), rect, false, false, this, spec.fid);
@@ -2015,7 +2019,8 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data, const std::string &
name,
utf8_to_wide(label),
utf8_to_wide(item_name),
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 2
);
gui::IGUIButton *e_btn = GUIButton::addButton(Environment, rect, this, spec_btn.fid, L"");
@@ -2035,10 +2040,11 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data, const std::string &
// the spec for the item-image
FieldSpec spec_img(
- "",
+ name,
L"",
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ 2
);
GUIItemImage *e_img = new GUIItemImage(Environment, e_btn, spec_img.fid,
@@ -2086,7 +2092,8 @@ void GUIFormSpecMenu::parseBox(parserData* data, const std::string &element)
"",
L"",
L"",
- 258 + m_fields.size()
+ 258 + m_fields.size(),
+ -2
);
spec.ftype = f_Box;
@@ -2987,14 +2994,16 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
void GUIFormSpecMenu::legacySortElements(core::list<IGUIElement *>::Iterator from)
{
/*
- * The order was:
- * (0. background colors and backgrounds)
- * 1. boxes
- * 2. all normal elements (like buttons)
- * 3. images
- * 4. item images
- * 5. item lists (TODO)
- */
+ Draw order for formspec_version <= 2:
+ -3 bgcolor
+ -2 background
+ -1 box
+ 0 All other elements
+ 1 image
+ 2 item_image, item_image_button
+ 3 list
+ 4 label
+ */
if (from == Children.end())
from = Children.begin();
@@ -3002,44 +3011,25 @@ void GUIFormSpecMenu::legacySortElements(core::list<IGUIElement *>::Iterator fro
from++;
core::list<IGUIElement *>::Iterator to = Children.end();
-
- // step 1: move all boxes to back and all images to front
- // (drawn in back = drawn first = in front of list)
- for (auto i = from; i != to;) {
- if (getTypeByID((*i)->getID()) == f_Box && i != from) {
- auto e = *i;
- i = Children.erase(i);
- Children.insert_before(from, e);
- } else if ((*i)->hasType(gui::EGUIET_IMAGE)) {
- auto e = *i;
- i = Children.erase(i);
- Children.push_back(e);
- if (to == Children.end())
- to = Children.getLast(); // do not touch sorted back
- if (i == Children.end())
- break;
- } else {
- i++;
- }
- }
-
- // step 2: move all item images to front
- for (auto i = from; i != to;) {
- if (getTypeByID((*i)->getID()) == f_ItemImage) {
- auto e = *i;
- i = Children.erase(i);
- Children.push_back(e);
- if (to == Children.end())
- to = Children.getLast(); // do not touch sorted back
- if (i == Children.end())
- break;
- } else {
- i++;
- }
+ // 1: Copy into a sortable container
+ std::vector<IGUIElement *> elements;
+ for (auto it = from; it != to; ++it)
+ elements.emplace_back(*it);
+
+ // 2: Sort the container
+ std::sort(elements.begin(), elements.end(),
+ [this] (const IGUIElement *a, const IGUIElement *b) -> bool {
+ const FieldSpec *spec_a = getSpecByID(a->getID());
+ const FieldSpec *spec_b = getSpecByID(b->getID());
+ return spec_a && spec_b &&
+ spec_a->priority < spec_b->priority;
+ });
+
+ // 3: Re-assign the pointers
+ for (auto e : elements) {
+ *from = e;
+ from++;
}
-
- // step 3: move all item lists to front
- // TODO when item lists are drawn in order
}
#ifdef __ANDROID__
@@ -4403,13 +4393,13 @@ std::string GUIFormSpecMenu::getNameByID(s32 id)
}
-FormspecFieldType GUIFormSpecMenu::getTypeByID(s32 id)
+const GUIFormSpecMenu::FieldSpec *GUIFormSpecMenu::getSpecByID(s32 id)
{
for (FieldSpec &spec : m_fields) {
if (spec.fid == id)
- return spec.ftype;
+ return &spec;
}
- return f_Unknown;
+ return nullptr;
}
/**