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author | ROllerozxa <temporaryemail4meh+github@gmail.com> | 2021-12-29 23:00:16 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-29 23:00:16 +0100 |
commit | 05573d6d8d9e5a756ab1b03b159b127144f8e775 (patch) | |
tree | 1fe59540a74cf26e6829621a9955449196002124 /src/gui/guiSkin.h | |
parent | 9b650b9efb1d4617c97e86639ff115067a73e83a (diff) | |
download | minetest-05573d6d8d9e5a756ab1b03b159b127144f8e775.tar.gz minetest-05573d6d8d9e5a756ab1b03b159b127144f8e775.tar.bz2 minetest-05573d6d8d9e5a756ab1b03b159b127144f8e775.zip |
Remove unused (de)serializeAttributes() methods
Diffstat (limited to 'src/gui/guiSkin.h')
-rw-r--r-- | src/gui/guiSkin.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/gui/guiSkin.h b/src/gui/guiSkin.h index bbb900f9f..fa9b27bdd 100644 --- a/src/gui/guiSkin.h +++ b/src/gui/guiSkin.h @@ -290,16 +290,6 @@ namespace gui //! get the type of this skin
virtual EGUI_SKIN_TYPE getType() const;
- //! Writes attributes of the object.
- //! Implement this to expose the attributes of your scene node animator for
- //! scripting languages, editors, debuggers or xml serialization purposes.
- virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const;
-
- //! Reads attributes of the object.
- //! Implement this to set the attributes of your scene node animator for
- //! scripting languages, editors, debuggers or xml deserialization purposes.
- virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0);
-
//! gets the colors
virtual void getColors(video::SColor* colors); // ::PATCH:
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