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author | rubenwardy <rw@rubenwardy.com> | 2020-06-18 01:43:43 +0100 |
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committer | GitHub <noreply@github.com> | 2020-06-18 01:43:43 +0100 |
commit | 8ebeed53ad01986eea0608cb8b1f583aace9528b (patch) | |
tree | a46842ebb6dfc38e4fd558610851552dde840481 /src/gui | |
parent | a1b444bb61e6c9dcb0581a8550fd7795a3555cec (diff) | |
download | minetest-8ebeed53ad01986eea0608cb8b1f583aace9528b.tar.gz minetest-8ebeed53ad01986eea0608cb8b1f583aace9528b.tar.bz2 minetest-8ebeed53ad01986eea0608cb8b1f583aace9528b.zip |
Android: Fix only right strafe working (#10046)
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/touchscreengui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/touchscreengui.cpp b/src/gui/touchscreengui.cpp index 3ee9e4a64..0d64aa618 100644 --- a/src/gui/touchscreengui.cpp +++ b/src/gui/touchscreengui.cpp @@ -738,7 +738,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event) * android would provide this information but Irrlicht guys don't * wanna design a efficient interface */ - id_status toadd; + id_status toadd{}; toadd.id = event.TouchInput.ID; toadd.X = event.TouchInput.X; toadd.Y = event.TouchInput.Y; @@ -1043,7 +1043,7 @@ void TouchScreenGUI::applyJoystickStatus() if (i == 4 && !m_joystick_triggers_special1) continue; - SEvent translated; + SEvent translated{}; translated.EventType = irr::EET_KEY_INPUT_EVENT; translated.KeyInput.Key = id2keycode(m_joystick_names[i]); translated.KeyInput.PressedDown = false; |