summaryrefslogtreecommitdiff
path: root/src/guiChatConsole.cpp
diff options
context:
space:
mode:
authorShadowNinja <shadowninja@minetest.net>2016-03-12 11:58:02 -0500
committerShadowNinja <shadowninja@minetest.net>2016-03-12 12:01:40 -0500
commit8c951cae5bcfa715e227d47d122cc2de45d70a63 (patch)
tree5d7928b7cd2c649de2c972553961659273a07191 /src/guiChatConsole.cpp
parent20312fda18cb93b85e26d39a5b7386d7f7be9148 (diff)
downloadminetest-8c951cae5bcfa715e227d47d122cc2de45d70a63.tar.gz
minetest-8c951cae5bcfa715e227d47d122cc2de45d70a63.tar.bz2
minetest-8c951cae5bcfa715e227d47d122cc2de45d70a63.zip
Fix chat console not opening after formspec opened over it
The MainMenuManager set the console invisible when a formspec opened over it, but didn't properly close it, and the chat console never set itself visible again.
Diffstat (limited to 'src/guiChatConsole.cpp')
-rw-r--r--src/guiChatConsole.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/guiChatConsole.cpp b/src/guiChatConsole.cpp
index d59937c31..ec9d3ffdc 100644
--- a/src/guiChatConsole.cpp
+++ b/src/guiChatConsole.cpp
@@ -122,6 +122,8 @@ void GUIChatConsole::openConsole(f32 height)
m_desired_height_fraction = height;
m_desired_height = height * m_screensize.Y;
reformatConsole();
+ m_animate_time_old = getTimeMs();
+ IGUIElement::setVisible(true);
Environment->setFocus(this);
m_menumgr->createdMenu(this);
}
@@ -243,6 +245,11 @@ void GUIChatConsole::animate(u32 msec)
{
// animate the console height
s32 goal = m_open ? m_desired_height : 0;
+
+ // Set invisible if close animation finished (reset by openConsole)
+ if (!m_open && m_height == 0)
+ IGUIElement::setVisible(false);
+
if (m_height != goal)
{
s32 max_change = msec * m_screensize.Y * (m_height_speed / 1000.0);
@@ -628,3 +635,13 @@ bool GUIChatConsole::OnEvent(const SEvent& event)
return Parent ? Parent->OnEvent(event) : false;
}
+void GUIChatConsole::setVisible(bool visible)
+{
+ m_open = visible;
+ IGUIElement::setVisible(visible);
+ if (!visible) {
+ m_height = 0;
+ recalculateConsolePosition();
+ }
+}
+