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authorVitaliy <silverunicorn2011@yandex.ru>2017-11-09 01:56:20 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-11-08 23:56:20 +0100
commit20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch)
tree67378802190117d8271b3b6d489a92bcb16203b7 /src/guiChatConsole.h
parentfc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff)
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Move files to subdirectories (#6599)
* Move files around
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diff --git a/src/guiChatConsole.h b/src/guiChatConsole.h
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-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include "chat.h"
-#include "config.h"
-
-class Client;
-
-class GUIChatConsole : public gui::IGUIElement
-{
-public:
- GUIChatConsole(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent,
- s32 id,
- ChatBackend* backend,
- Client* client,
- IMenuManager* menumgr);
- virtual ~GUIChatConsole();
-
- // Open the console (height = desired fraction of screen size)
- // This doesn't open immediately but initiates an animation.
- // You should call isOpenInhibited() before this.
- void openConsole(f32 scale);
-
- bool isOpen() const;
-
- // Check if the console should not be opened at the moment
- // This is to avoid reopening the console immediately after closing
- bool isOpenInhibited() const;
- // Close the console, equivalent to openConsole(0).
- // This doesn't close immediately but initiates an animation.
- void closeConsole();
- // Close the console immediately, without animation.
- void closeConsoleAtOnce();
- // Set whether to close the console after the user presses enter.
- void setCloseOnEnter(bool close) { m_close_on_enter = close; }
-
- // Return the desired height (fraction of screen size)
- // Zero if the console is closed or getting closed
- f32 getDesiredHeight() const;
-
- // Replace actual line when adding the actual to the history (if there is any)
- void replaceAndAddToHistory(std::wstring line);
-
- // Change how the cursor looks
- void setCursor(
- bool visible,
- bool blinking = false,
- f32 blink_speed = 1.0,
- f32 relative_height = 1.0);
-
- // Irrlicht draw method
- virtual void draw();
-
- bool canTakeFocus(gui::IGUIElement* element) { return false; }
-
- virtual bool OnEvent(const SEvent& event);
-
- virtual void setVisible(bool visible);
-
-private:
- void reformatConsole();
- void recalculateConsolePosition();
-
- // These methods are called by draw
- void animate(u32 msec);
- void drawBackground();
- void drawText();
- void drawPrompt();
-
-private:
- ChatBackend* m_chat_backend;
- Client* m_client;
- IMenuManager* m_menumgr;
-
- // current screen size
- v2u32 m_screensize;
-
- // used to compute how much time passed since last animate()
- u64 m_animate_time_old;
-
- // should the console be opened or closed?
- bool m_open = false;
- // should it close after you press enter?
- bool m_close_on_enter = false;
- // current console height [pixels]
- s32 m_height = 0;
- // desired height [pixels]
- f32 m_desired_height = 0.0f;
- // desired height [screen height fraction]
- f32 m_desired_height_fraction = 0.0f;
- // console open/close animation speed [screen height fraction / second]
- f32 m_height_speed = 5.0f;
- // if nonzero, opening the console is inhibited [milliseconds]
- u32 m_open_inhibited = 0;
-
- // cursor blink frame (16-bit value)
- // cursor is off during [0,32767] and on during [32768,65535]
- u32 m_cursor_blink = 0;
- // cursor blink speed [on/off toggles / second]
- f32 m_cursor_blink_speed = 0.0f;
- // cursor height [line height]
- f32 m_cursor_height = 0.0f;
-
- // background texture
- video::ITexture *m_background = nullptr;
- // background color (including alpha)
- video::SColor m_background_color = video::SColor(255, 0, 0, 0);
-
- // font
- gui::IGUIFont *m_font = nullptr;
- v2u32 m_fontsize;
-};