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authorsapier <Sapier at GMX dot net>2013-06-23 18:30:21 +0200
committerkwolekr <kwolekr@minetest.net>2013-07-02 19:58:20 -0400
commit967121a34bbc60e6b46c7ec470b151f668ef1fef (patch)
treee5cc5ec845d3c286bcb0e203e3a5f146950bfaf1 /src/guiConfigureWorld.h
parentfe4ce03d529f70346b2e2c4872223ebdcd37fffa (diff)
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Replace C++ mainmenu by formspec powered one
Diffstat (limited to 'src/guiConfigureWorld.h')
-rw-r--r--src/guiConfigureWorld.h107
1 files changed, 0 insertions, 107 deletions
diff --git a/src/guiConfigureWorld.h b/src/guiConfigureWorld.h
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--- a/src/guiConfigureWorld.h
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@@ -1,107 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef GUICONFIGUREWORLD_HEADER
-#define GUICONFIGUREWORLD_HEADER
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include "mods.h"
-#include "subgame.h"
-#include "settings.h"
-
-
-namespace irr{
- namespace gui{
- class IGUITreeViewNode;
- }
-}
-
-class GUIConfigureWorld : public GUIModalMenu
-{
-public:
- GUIConfigureWorld(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr, WorldSpec wspec);
-
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- bool OnEvent(const SEvent& event);
-
-private:
- WorldSpec m_wspec;
- SubgameSpec m_gspec;
-
- // tree of installed add-on mods. key is the mod name, modpacks
- // are not expanded.
- std::map<std::string, ModSpec> m_addontree;
-
- // like m_addontree, but modpacks are expanded.
- std::map<std::string, ModSpec> m_addonmods;
-
- // list of game mods (flattened)
- std::map<std::string, ModSpec> m_gamemods;
-
- // list of world mods (flattened)
- std::map<std::string, ModSpec> m_worldmods;
-
- // for each mod, the set of mods depending on it
- std::multimap<std::string, std::string> m_reverse_depends;
-
- // the settings in the world.mt file
- Settings m_settings;
-
- // maps modnames to nodes in m_treeview
- std::map<std::string,gui::IGUITreeViewNode*> m_nodes;
-
- gui::IGUIStaticText* m_modname_text;
- gui::IGUITreeView* m_treeview;
- gui::IGUIButton* m_enableall;
- gui::IGUIButton* m_disableall;
- gui::IGUICheckBox* m_enabled_checkbox;
- gui::IGUIListBox* m_dependencies_listbox;
- gui::IGUIListBox* m_rdependencies_listbox;
- void buildTreeView(std::map<std::string,ModSpec> mods,
- gui::IGUITreeViewNode* node);
- void adjustSidebar();
- void enableAllMods(std::map<std::string,ModSpec> mods, bool enable);
- void setEnabled(std::string modname, bool enable)
- {
- if(enable)
- enableMod(modname);
- else
- disableMod(modname);
- };
-
- void enableMod(std::string modname);
- void disableMod(std::string modname);
-
- // hack to work around wonky handling of double-click in
- // irrlicht. store selected index of listbox items here so event
- // handling can check whether it was a real double click on the
- // same item. (irrlicht also reports a double click if you rapidly
- // select two different items.)
- int selecting_dep;
- int selecting_rdep;
-
- IMenuManager* m_menumgr;
-};
-#endif