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author | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2017-06-03 14:55:10 -0400 |
commit | caecdb681c428c1aab9c0f7eec2570c0460f995c (patch) | |
tree | e5115982ea59bbf2343ba9b35bc4a0cfbb56f407 /src/guiEngine.cpp | |
parent | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (diff) | |
parent | 80dc961d24e1964e25d57039ddb2ba639f9f4d22 (diff) | |
download | minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.gz minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.tar.bz2 minetest-caecdb681c428c1aab9c0f7eec2570c0460f995c.zip |
Merge 0.4.16 into stable-0.4
Diffstat (limited to 'src/guiEngine.cpp')
-rw-r--r-- | src/guiEngine.cpp | 40 |
1 files changed, 27 insertions, 13 deletions
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index a3c35f68d..2d1bd6d44 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -60,7 +60,7 @@ void TextDestGuiEngine::gotText(const StringMap &fields) } /******************************************************************************/ -void TextDestGuiEngine::gotText(std::wstring text) +void TextDestGuiEngine::gotText(const std::wstring &text) { m_engine->getScriptIface()->handleMainMenuEvent(wide_to_utf8(text)); } @@ -194,11 +194,9 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, -1, m_menumanager, NULL /* &client */, - NULL /* gamedef */, m_texture_source, m_formspecgui, m_buttonhandler, - NULL, false); m_menu->allowClose(false); @@ -215,13 +213,13 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, m_data->script_data.errormessage = ""; if (!loadMainMenuScript()) { - errorstream << "No future without mainmenu" << std::endl; + errorstream << "No future without main menu!" << std::endl; abort(); } run(); } catch (LuaError &e) { - errorstream << "MAINMENU ERROR: " << e.what() << std::endl; + errorstream << "Main menu error: " << e.what() << std::endl; m_data->script_data.errormessage = e.what(); } @@ -233,13 +231,13 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev, /******************************************************************************/ bool GUIEngine::loadMainMenuScript() { - // Try custom menu script (main_menu_path) - + // Set main menu path (for core.get_mainmenu_path()) m_scriptdir = g_settings->get("main_menu_path"); if (m_scriptdir.empty()) { - m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu"; + m_scriptdir = porting::path_share + DIR_DELIM + "builtin" + DIR_DELIM + "mainmenu"; } + // Load builtin (which will load the main menu script) std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua"; try { m_script->loadScript(script); @@ -264,8 +262,24 @@ void GUIEngine::run() unsigned int text_height = g_fontengine->getTextHeight(); - while(m_device->run() && (!m_startgame) && (!m_kill)) - { + irr::core::dimension2d<u32> previous_screen_size(g_settings->getU16("screenW"), + g_settings->getU16("screenH")); + + while (m_device->run() && (!m_startgame) && (!m_kill)) { + + const irr::core::dimension2d<u32> ¤t_screen_size = + m_device->getVideoDriver()->getScreenSize(); + // Verify if window size has changed and save it if it's the case + // Ensure evaluating settings->getBool after verifying screensize + // First condition is cheaper + if (previous_screen_size != current_screen_size && + current_screen_size != irr::core::dimension2d<u32>(0,0) && + g_settings->getBool("autosave_screensize")) { + g_settings->setU16("screenW", current_screen_size.Width); + g_settings->setU16("screenH", current_screen_size.Height); + previous_screen_size = current_screen_size; + } + //check if we need to update the "upper left corner"-text if (text_height != g_fontengine->getTextHeight()) { updateTopLeftTextSize(); @@ -542,7 +556,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath, } /******************************************************************************/ -bool GUIEngine::downloadFile(std::string url, std::string target) +bool GUIEngine::downloadFile(const std::string &url, const std::string &target) { #if USE_CURL std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary); @@ -604,8 +618,8 @@ void GUIEngine::stopSound(s32 handle) } /******************************************************************************/ -unsigned int GUIEngine::queueAsync(std::string serialized_func, - std::string serialized_params) +unsigned int GUIEngine::queueAsync(const std::string &serialized_func, + const std::string &serialized_params) { return m_script->queueAsync(serialized_func, serialized_params); } |