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author | sfan5 <sfan5@live.de> | 2016-10-06 21:13:04 +0200 |
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committer | sfan5 <sfan5@live.de> | 2016-10-06 22:37:30 +0200 |
commit | 0a16e53b40d347db7dcd04cb694d0f8f2ed1a5a7 (patch) | |
tree | e51a3209f5d3215bd9ab55311b0e4702ce3e9fca /src/guiEngine.h | |
parent | 155288ee981c70f505526347cb2bcda4df1c8e6b (diff) | |
download | minetest-0a16e53b40d347db7dcd04cb694d0f8f2ed1a5a7.tar.gz minetest-0a16e53b40d347db7dcd04cb694d0f8f2ed1a5a7.tar.bz2 minetest-0a16e53b40d347db7dcd04cb694d0f8f2ed1a5a7.zip |
Fix C++11 Windows build of threading code
The initial problem was that mutex_auto_lock.h tries to use std::unique_lock<std::mutex>
despite mutex.h not using C++11's std::mutex on Windows. The problem here is the mismatch
between C++11 usage conditions of the two headers. This commit moves the decision logic
to threads.h and makes sure mutex.h, mutex_auto_lock.h and event.h all use the same features.
Diffstat (limited to 'src/guiEngine.h')
0 files changed, 0 insertions, 0 deletions