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authorsapier <Sapier at GMX dot net>2015-01-06 16:01:49 +0100
committersapier <Sapier at GMX dot net>2015-01-06 16:13:39 +0100
commit083d19b3fc8f60468e124c801296c13b66c41abc (patch)
treec1e2a9fd7e54dad102da6a8aada8d3b1a476fbbd /src/guiFormSpecMenu.cpp
parentef0a4e361440430e9512c7adc278c36956275a5c (diff)
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Fixes for android
Copy only minetest_game to apk by default Don't copy .git and .svn folders to apk Fix bouncing asset copy scrollbar due to long filepaths Reenable font scaling to fix broken menu on high dpi screens Implement minetest loglevel to android loglevel mapping Disable touch digging while moving around
Diffstat (limited to 'src/guiFormSpecMenu.cpp')
-rw-r--r--src/guiFormSpecMenu.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index 35a0380ba..80afe594a 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -76,21 +76,6 @@ static unsigned int font_line_height(gui::IGUIFont *font)
static gui::IGUIFont *select_font_by_line_height(double target_line_height)
{
- return g_fontengine->getFont();
-
-/* I have no idea what this is trying to achieve, but scaling the font according
- * to the size of a formspec/dialog does not seem to be a standard (G)UI
- * design and AFAIK no existing nor proposed GUI does this. Besides that it:
- * a) breaks most (current) formspec layouts
- * b) font sizes change depending on the size of the formspec/dialog (see above)
- * meaning that there is no UI consistency
- * c) the chosen fonts are, in general, probably too large
- *
- * Disabling for now.
- *
- * FIXME
- */
-#if 0
// We don't get to directly select a font according to its
// baseline-to-baseline height. Rather, we select by em size.
// The ratio between these varies between fonts. The font
@@ -120,7 +105,6 @@ static gui::IGUIFont *select_font_by_line_height(double target_line_height)
}
}
return g_fontengine->getFont(target_line_height - lohgt < hihgt - target_line_height ? loreq : hireq);
-#endif
}
GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,