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authorPerttu Ahola <celeron55@gmail.com>2012-06-17 02:40:36 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-17 02:40:36 +0300
commitd0ea6f9920d30f46d1f5d44e8823a8d932f9f29d (patch)
tree5b75f389b027a058e1f47fa3103a1cfb51f26b9b /src/guiInventoryMenu.cpp
parent1bc37d576ce790c1169c5f9996be7bbc8026db2c (diff)
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Properly and efficiently use split utility headers
Diffstat (limited to 'src/guiInventoryMenu.cpp')
-rw-r--r--src/guiInventoryMenu.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp
index 8bae80a2e..f60c5b455 100644
--- a/src/guiInventoryMenu.cpp
+++ b/src/guiInventoryMenu.cpp
@@ -30,6 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUIFont.h>
#include "log.h"
#include "tile.h" // ITextureSource
+#include "util/string.h"
+#include "util/numeric.h"
void drawItemStack(video::IVideoDriver *driver,
gui::IGUIFont *font,