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author | Craig Robbins <kde.psych@gmail.com> | 2014-11-10 12:26:19 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2014-11-10 12:26:19 +1000 |
commit | 987e565eeb80f0fe2825267de728f8a1989a051d (patch) | |
tree | 27e39b75fe16e5aa58e1847f2b769a7f437c2429 /src/guiKeyChangeMenu.cpp | |
parent | 18c583ee0b7548d5ea5d5ccd3085008d94620e5c (diff) | |
download | minetest-987e565eeb80f0fe2825267de728f8a1989a051d.tar.gz minetest-987e565eeb80f0fe2825267de728f8a1989a051d.tar.bz2 minetest-987e565eeb80f0fe2825267de728f8a1989a051d.zip |
Create faster key cache for main game loop (client)
Diffstat (limited to 'src/guiKeyChangeMenu.cpp')
-rw-r--r-- | src/guiKeyChangeMenu.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index 85222431e..8b0bb8278 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -32,8 +32,12 @@ #include "settings.h" #include <algorithm> +#include "mainmenumanager.h" // for g_gamecallback + #define KMaxButtonPerColumns 12 +extern MainGameCallback *g_gamecallback; + enum { GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR, @@ -234,7 +238,11 @@ bool GUIKeyChangeMenu::acceptInput() if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX) g_settings->setBool("doubletap_jump", ((gui::IGUICheckBox*)e)->isChecked()); } + clearKeyCache(); + + g_gamecallback->signalKeyConfigChange(); + return true; } |