summaryrefslogtreecommitdiff
path: root/src/guiKeyChangeMenu.cpp
diff options
context:
space:
mode:
authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-12 23:42:00 +0200
committerGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-12 23:42:00 +0200
commiteb255e68706c5fcc61bf17a81427c34505c3d519 (patch)
tree74876819d3a01582f9557c5750263c44bf2db614 /src/guiKeyChangeMenu.cpp
parent72e4c8f5233608924ccd58d178593eb7e69bed17 (diff)
downloadminetest-eb255e68706c5fcc61bf17a81427c34505c3d519.tar.gz
minetest-eb255e68706c5fcc61bf17a81427c34505c3d519.tar.bz2
minetest-eb255e68706c5fcc61bf17a81427c34505c3d519.zip
Clean up key names handling
Constify keycode and move the static array of localizable names from the guiKeyChangeMenu header to the implementation file, changing its name.
Diffstat (limited to 'src/guiKeyChangeMenu.cpp')
-rw-r--r--src/guiKeyChangeMenu.cpp106
1 files changed, 67 insertions, 39 deletions
diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp
index 20a3d361e..9c22dba2c 100644
--- a/src/guiKeyChangeMenu.cpp
+++ b/src/guiKeyChangeMenu.cpp
@@ -26,6 +26,34 @@
#include "main.h"
#include <string>
+static const char *KeyNamesLang[] =
+ { "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
+ N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
+ "-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
+ N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
+ N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"),
+ N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
+ N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
+ "6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
+ "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
+ "R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
+ N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
+ N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
+ N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
+ "Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
+ "F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
+ "F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
+ "-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"),
+ N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
+ "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
+ N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
+
GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
GUIModalMenu(env, parent, id, menumgr)
@@ -101,7 +129,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->forward = Environment->addButton(rect, this,
GUI_ID_KEY_FORWARD_BUTTON,
- wgettext(KeyNames[key_forward]));
+ wgettext(KeyNamesLang[key_forward]));
}
offset += v2s32(0, 25);
@@ -118,7 +146,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->backward = Environment->addButton(rect, this,
GUI_ID_KEY_BACKWARD_BUTTON,
- wgettext(KeyNames[key_backward]));
+ wgettext(KeyNamesLang[key_backward]));
}
offset += v2s32(0, 25);
{
@@ -133,7 +161,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
- wgettext(KeyNames[key_left]));
+ wgettext(KeyNamesLang[key_left]));
}
offset += v2s32(0, 25);
{
@@ -149,7 +177,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->right = Environment->addButton(rect, this,
GUI_ID_KEY_RIGHT_BUTTON,
- wgettext(KeyNames[key_right]));
+ wgettext(KeyNamesLang[key_right]));
}
offset += v2s32(0, 25);
{
@@ -164,7 +192,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
- wgettext(KeyNames[key_use]));
+ wgettext(KeyNamesLang[key_use]));
}
offset += v2s32(0, 25);
{
@@ -180,7 +208,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->sneak = Environment->addButton(rect, this,
GUI_ID_KEY_SNEAK_BUTTON,
- wgettext(KeyNames[key_sneak]));
+ wgettext(KeyNamesLang[key_sneak]));
}
offset += v2s32(0, 25);
{
@@ -194,7 +222,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
- wgettext(KeyNames[key_jump]));
+ wgettext(KeyNamesLang[key_jump]));
}
offset += v2s32(0, 25);
@@ -211,7 +239,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->inventory = Environment->addButton(rect, this,
GUI_ID_KEY_INVENTORY_BUTTON,
- wgettext(KeyNames[key_inventory]));
+ wgettext(KeyNamesLang[key_inventory]));
}
offset += v2s32(0, 25);
{
@@ -225,7 +253,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
- wgettext(KeyNames[key_chat]));
+ wgettext(KeyNamesLang[key_chat]));
}
//next col
@@ -242,7 +270,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
- wgettext(KeyNames[key_fly]));
+ wgettext(KeyNamesLang[key_fly]));
}
offset += v2s32(0, 25);
{
@@ -257,7 +285,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
- wgettext(KeyNames[key_fast]));
+ wgettext(KeyNamesLang[key_fast]));
}
offset += v2s32(0, 25);
{
@@ -273,7 +301,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->range = Environment->addButton(rect, this,
GUI_ID_KEY_RANGE_BUTTON,
- wgettext(KeyNames[key_range]));
+ wgettext(KeyNamesLang[key_range]));
}
offset += v2s32(0, 25);
@@ -289,7 +317,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
- wgettext(KeyNames[key_dump]));
+ wgettext(KeyNamesLang[key_dump]));
}
{
core::rect < s32 > rect(0, 0, 100, 30);
@@ -367,45 +395,45 @@ bool GUIKeyChangeMenu::resetMenu()
{
case GUI_ID_KEY_FORWARD_BUTTON:
this->forward->setText(
- wgettext(KeyNames[key_forward]));
+ wgettext(KeyNamesLang[key_forward]));
break;
case GUI_ID_KEY_BACKWARD_BUTTON:
this->backward->setText(
- wgettext(KeyNames[key_backward]));
+ wgettext(KeyNamesLang[key_backward]));
break;
case GUI_ID_KEY_LEFT_BUTTON:
- this->left->setText(wgettext(KeyNames[key_left]));
+ this->left->setText(wgettext(KeyNamesLang[key_left]));
break;
case GUI_ID_KEY_RIGHT_BUTTON:
- this->right->setText(wgettext(KeyNames[key_right]));
+ this->right->setText(wgettext(KeyNamesLang[key_right]));
break;
case GUI_ID_KEY_JUMP_BUTTON:
- this->jump->setText(wgettext(KeyNames[key_jump]));
+ this->jump->setText(wgettext(KeyNamesLang[key_jump]));
break;
case GUI_ID_KEY_SNEAK_BUTTON:
- this->sneak->setText(wgettext(KeyNames[key_sneak]));
+ this->sneak->setText(wgettext(KeyNamesLang[key_sneak]));
break;
case GUI_ID_KEY_INVENTORY_BUTTON:
this->inventory->setText(
- wgettext(KeyNames[key_inventory]));
+ wgettext(KeyNamesLang[key_inventory]));
break;
case GUI_ID_KEY_CHAT_BUTTON:
- this->chat->setText(wgettext(KeyNames[key_chat]));
+ this->chat->setText(wgettext(KeyNamesLang[key_chat]));
break;
case GUI_ID_KEY_RANGE_BUTTON:
- this->range->setText(wgettext(KeyNames[key_range]));
+ this->range->setText(wgettext(KeyNamesLang[key_range]));
break;
case GUI_ID_KEY_FLY_BUTTON:
- this->fly->setText(wgettext(KeyNames[key_fly]));
+ this->fly->setText(wgettext(KeyNamesLang[key_fly]));
break;
case GUI_ID_KEY_FAST_BUTTON:
- this->fast->setText(wgettext(KeyNames[key_fast]));
+ this->fast->setText(wgettext(KeyNamesLang[key_fast]));
break;
case GUI_ID_KEY_USE_BUTTON:
- this->use->setText(wgettext(KeyNames[key_use]));
+ this->use->setText(wgettext(KeyNamesLang[key_use]));
break;
case GUI_ID_KEY_DUMP_BUTTON:
- this->dump->setText(wgettext(KeyNames[key_dump]));
+ this->dump->setText(wgettext(KeyNamesLang[key_dump]));
break;
}
activeKey = -1;
@@ -422,79 +450,79 @@ bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
{
this->forward->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_forward = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
{
this->backward->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_backward = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
{
this->left->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_left = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
{
this->right->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_right = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
{
this->jump->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_jump = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
{
this->sneak->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_sneak = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
{
this->inventory->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_inventory = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
{
this->chat->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_chat = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
{
this->range->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_range = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
{
this->fly->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_fly = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
{
this->fast->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_fast = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_USE_BUTTON)
{
this->use->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_use = event.KeyInput.Key;
}
else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
{
this->dump->setText(
- wgettext(KeyNames[event.KeyInput.Key]));
+ wgettext(KeyNamesLang[event.KeyInput.Key]));
this->key_dump = event.KeyInput.Key;
}
changeCtype("C");