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author | sapier <Sapier at GMX dot net> | 2014-03-04 19:57:39 +0100 |
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committer | sapier <Sapier at GMX dot net> | 2014-03-05 18:44:14 +0100 |
commit | a4e2198e4102f1dabc8f8720c2ace9c2fca8d999 (patch) | |
tree | b0287c27c99763e6cbda7f1990a5ce93397d7182 /src/guiPauseMenu.h | |
parent | 062de11b4cff30861dd4e9eb56f131d821f34b51 (diff) | |
download | minetest-a4e2198e4102f1dabc8f8720c2ace9c2fca8d999.tar.gz minetest-a4e2198e4102f1dabc8f8720c2ace9c2fca8d999.tar.bz2 minetest-a4e2198e4102f1dabc8f8720c2ace9c2fca8d999.zip |
Replace pause and message menu by formspec ones
Diffstat (limited to 'src/guiPauseMenu.h')
-rw-r--r-- | src/guiPauseMenu.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/guiPauseMenu.h b/src/guiPauseMenu.h deleted file mode 100644 index 2808c93b1..000000000 --- a/src/guiPauseMenu.h +++ /dev/null @@ -1,63 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#ifndef GUIPAUSEMENU_HEADER -#define GUIPAUSEMENU_HEADER - -#include "irrlichttypes_extrabloated.h" -#include "modalMenu.h" - -class IGameCallback -{ -public: - virtual void exitToOS() = 0; - virtual void disconnect() = 0; - virtual void changePassword() = 0; - virtual void changeVolume() = 0; -}; - -class GUIPauseMenu : public GUIModalMenu -{ -public: - GUIPauseMenu(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IGameCallback *gamecallback, - IMenuManager *menumgr, - bool simple_singleplayer_mode); - ~GUIPauseMenu(); - - void removeChildren(); - /* - Remove and re-add (or reposition) stuff - */ - void regenerateGui(v2u32 screensize); - - void drawMenu(); - - bool OnEvent(const SEvent& event); - - bool pausesGame(){ return true; } - -private: - IGameCallback *m_gamecallback; - bool m_simple_singleplayer_mode; -}; - -#endif - |