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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-12-09 11:20:19 +0100
committerPerttu Ahola <celeron55@gmail.com>2011-12-28 20:50:21 +0200
commit135a65e200d372dd31f19639d25c9b5aa1459252 (patch)
treea34dc712a24034caa297aff222f6fc3373d50875 /src/guiTextInputMenu.h
parent123529e5eb99cc8e8dcf198e9724c98c44eb96ea (diff)
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Add virtual destructors to abstract classes
IRespawnInitiator and InventoryActions are abstract classes, but they were missing a virtual destructor. Define it, even if it does nothing and its absence most likely makes no difference other tha causing warnings during compile.
Diffstat (limited to 'src/guiTextInputMenu.h')
-rw-r--r--src/guiTextInputMenu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/guiTextInputMenu.h b/src/guiTextInputMenu.h
index c679aa9ca..2939cf654 100644
--- a/src/guiTextInputMenu.h
+++ b/src/guiTextInputMenu.h
@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
struct TextDest
{
virtual void gotText(std::wstring text) = 0;
+ virtual ~TextDest() {};
};
class GUITextInputMenu : public GUIModalMenu