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author | Giuseppe Bilotta <giuseppe.bilotta@gmail.com> | 2011-12-09 11:20:19 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-12-28 20:50:21 +0200 |
commit | 135a65e200d372dd31f19639d25c9b5aa1459252 (patch) | |
tree | a34dc712a24034caa297aff222f6fc3373d50875 /src/guiTextInputMenu.h | |
parent | 123529e5eb99cc8e8dcf198e9724c98c44eb96ea (diff) | |
download | minetest-135a65e200d372dd31f19639d25c9b5aa1459252.tar.gz minetest-135a65e200d372dd31f19639d25c9b5aa1459252.tar.bz2 minetest-135a65e200d372dd31f19639d25c9b5aa1459252.zip |
Add virtual destructors to abstract classes
IRespawnInitiator and InventoryActions are abstract classes, but they
were missing a virtual destructor. Define it, even if it does nothing
and its absence most likely makes no difference other tha causing
warnings during compile.
Diffstat (limited to 'src/guiTextInputMenu.h')
-rw-r--r-- | src/guiTextInputMenu.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/guiTextInputMenu.h b/src/guiTextInputMenu.h index c679aa9ca..2939cf654 100644 --- a/src/guiTextInputMenu.h +++ b/src/guiTextInputMenu.h @@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc., struct TextDest { virtual void gotText(std::wstring text) = 0; + virtual ~TextDest() {}; }; class GUITextInputMenu : public GUIModalMenu |