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authorLoic Blot <loic.blot@unix-experience.fr>2017-08-18 07:44:42 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2017-08-18 07:44:52 +0200
commit55ab4264dc3f42a4588de0cf52e8f0f88e4fd90e (patch)
treea7b06056f0905327351131de60678f41a1283826 /src/guiscalingfilter.cpp
parent13e995b811e80dc48c0769274d3dca3a2221b843 (diff)
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Modernize various files
* range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl function
Diffstat (limited to 'src/guiscalingfilter.cpp')
-rw-r--r--src/guiscalingfilter.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/guiscalingfilter.cpp b/src/guiscalingfilter.cpp
index 1b0dfac79..dc6219b60 100644
--- a/src/guiscalingfilter.cpp
+++ b/src/guiscalingfilter.cpp
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "imagefilters.h"
#include "settings.h"
#include "util/numeric.h"
-#include <stdio.h>
+#include <cstdio>
#include "client/renderingengine.h"
/* Maintain a static cache to store the images that correspond to textures
@@ -51,16 +51,14 @@ void guiScalingCache(io::path key, video::IVideoDriver *driver, video::IImage *v
// Manually clear the cache, e.g. when switching to different worlds.
void guiScalingCacheClear()
{
- for (std::map<io::path, video::IImage *>::iterator it = g_imgCache.begin();
- it != g_imgCache.end(); ++it) {
- if (it->second)
- it->second->drop();
+ for (auto &it : g_imgCache) {
+ if (it.second)
+ it.second->drop();
}
g_imgCache.clear();
- for (std::map<io::path, video::ITexture *>::iterator it = g_txrCache.begin();
- it != g_txrCache.end(); ++it) {
- if (it->second)
- RenderingEngine::get_video_driver()->removeTexture(it->second);
+ for (auto &it : g_txrCache) {
+ if (it.second)
+ RenderingEngine::get_video_driver()->removeTexture(it.second);
}
g_txrCache.clear();
}