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authorsapier <Sapier at GMX dot net>2014-04-27 16:09:21 +0200
committersapier <Sapier at GMX dot net>2014-05-18 01:08:13 +0200
commit09970b7b6daa82ba0cb71540ebb70e671637782f (patch)
treebea283470a892adcdcc5962b498a10ca2f405297 /src/hud.cpp
parentd9f6f9e7a8038071648eb53da0d5be8abdaa9e45 (diff)
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Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
Diffstat (limited to 'src/hud.cpp')
-rw-r--r--src/hud.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index 7b601ec87..6d0fc8a89 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -435,10 +435,6 @@ void Hud::drawHotbar(u16 playeritem) {
void Hud::drawCrosshair() {
- if (!(player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) ||
- (player->camera_mode == CAMERA_MODE_THIRD_FRONT)) {
- return;
- }
if (use_crosshair_image) {
video::ITexture *crosshair = tsrc->getTexture("crosshair.png");