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authorsapier <Sapier at GMX dot net>2014-02-13 20:17:42 +0100
committersapier <Sapier at GMX dot net>2014-04-08 21:12:20 +0200
commit142e2d3b74ad886eed83b0fc9d6cfea100dae10a (patch)
tree869bd3599c590e062bc838013b83088280734a81 /src/hud.cpp
parent556bdc260a6938ddab8db22e2ebc4033ec3757eb (diff)
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Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua
Diffstat (limited to 'src/hud.cpp')
-rw-r--r--src/hud.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index 80112a6ec..f87fdfc14 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -143,7 +143,7 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
steppos = v2s32(padding, -(padding + i * fullimglen));
break;
default:
- steppos = v2s32(padding + i * fullimglen, padding);
+ steppos = v2s32(padding + i * fullimglen, padding);
}
core::rect<s32> rect = imgrect + pos + steppos;
@@ -334,7 +334,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
steppos = v2s32(0, -1);
break;
default:
- steppos = v2s32(1, 0);
+ steppos = v2s32(1, 0);
}
steppos.X *= srcd.Width;
steppos.Y *= srcd.Height;
@@ -363,7 +363,7 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, s
void Hud::drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem, s32 breath) {
InventoryList *mainlist = inventory->getList("main");
if (mainlist == NULL) {
- errorstream << "draw_hotbar(): mainlist == NULL" << std::endl;
+ //silently ignore this we may not be initialized completely
return;
}