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authorsapier <Sapier at GMX dot net>2014-04-21 14:10:59 +0200
committersapier <Sapier at GMX dot net>2014-06-29 18:17:56 +0200
commit1cc40c0a7c260f0562572bc99f39a666a12f1b09 (patch)
treec5af6b9787f4c69faa634e82f6484ca4540a7f88 /src/hud.cpp
parentff36071d93266c1dd18708f8924d80aa1af5b33e (diff)
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Add support for Android 2.3+
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
Diffstat (limited to 'src/hud.cpp')
-rw-r--r--src/hud.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index f29e5249d..02071835f 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -33,6 +33,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h"
#include <IGUIStaticText.h>
+#ifdef HAVE_TOUCHSCREENGUI
+#include "touchscreengui.h"
+#endif
Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
gui::IGUIEnvironment* guienv, gui::IGUIFont *font,
@@ -160,6 +163,11 @@ void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, bool sele
void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
InventoryList *mainlist, u16 selectitem, u16 direction)
{
+#ifdef HAVE_TOUCHSCREENGUI
+ if ( (g_touchscreengui) && (offset == 0))
+ g_touchscreengui->resetHud();
+#endif
+
s32 height = m_hotbar_imagesize + m_padding * 2;
s32 width = (itemcount - offset) * (m_hotbar_imagesize + m_padding * 2);
@@ -222,6 +230,11 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
}
drawItem(mainlist->getItem(i), (imgrect + pos + steppos), (i +1) == selectitem );
+
+#ifdef HAVE_TOUCHSCREENGUI
+ if (g_touchscreengui)
+ g_touchscreengui->registerHudItem(i, (imgrect + pos + steppos));
+#endif
}
}