summaryrefslogtreecommitdiff
path: root/src/hud.cpp
diff options
context:
space:
mode:
authorDániel Juhász <juhdanad@gmail.com>2017-04-21 15:34:59 +0200
committerZeno- <kde.psych@gmail.com>2017-04-21 23:34:59 +1000
commit1ffb180868ffcec6812cd3aac8f56ffefb91c8bc (patch)
tree2b7dc1d209bda384fbd995dc7f13ffdd3587818f /src/hud.cpp
parent2ad74a9e8b9da48aef62346de6cd55f304c6440d (diff)
downloadminetest-1ffb180868ffcec6812cd3aac8f56ffefb91c8bc.tar.gz
minetest-1ffb180868ffcec6812cd3aac8f56ffefb91c8bc.tar.bz2
minetest-1ffb180868ffcec6812cd3aac8f56ffefb91c8bc.zip
Soft node overlay (#5186)
This commit adds node overlays, which are tiles that are drawn on top of other tiles.
Diffstat (limited to 'src/hud.cpp')
-rw-r--r--src/hud.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index f558acf1e..c482912e9 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -687,8 +687,9 @@ void drawItemStack(video::IVideoDriver *driver,
assert(buf->getHardwareMappingHint_Vertex() == scene::EHM_NEVER);
video::SColor c = basecolor;
if (imesh->buffer_colors.size() > j) {
- std::pair<bool, video::SColor> p = imesh->buffer_colors[j];
- c = p.first ? p.second : basecolor;
+ ItemPartColor *p = &imesh->buffer_colors[j];
+ if (p->override_base)
+ c = p->color;
}
colorizeMeshBuffer(buf, &c);
video::SMaterial &material = buf->getMaterial();