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authorSmallJoker <mk939@ymail.com>2014-12-05 16:09:49 +1000
committerCraig Robbins <kde.psych@gmail.com>2014-12-05 16:09:53 +1000
commit5da6896d51ae3ee5140dc1041eff44a616751231 (patch)
treef1dbdf849dbba7f931a7187fcf44c8d46c4fcd5b /src/hud.cpp
parenta648120d549566388959b824c3e901ca3a6bc11c (diff)
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Fix MSVC build
Note: The unit test was technically incorrect for all platforms but passes due to implicit casting
Diffstat (limited to 'src/hud.cpp')
-rw-r--r--src/hud.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index eb2dca573..59e8b8f27 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -238,7 +238,7 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
void Hud::drawLuaElements(v3s16 camera_offset) {
- uint32_t text_height = g_fontengine->getTextHeight();
+ u32 text_height = g_fontengine->getTextHeight();
irr::gui::IGUIFont* font = g_fontengine->getFont();
for (size_t i = 0; i != player->maxHudId(); i++) {
HudElement *e = player->getHud(i);