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authorest31 <MTest31@outlook.com>2015-09-01 03:07:02 +0200
committerest31 <MTest31@outlook.com>2015-09-01 19:00:33 +0200
commit0903190ba2ed2134c464f2efe694d7281ead1c09 (patch)
tree94d4a169560be1e9ef4b69574b9f1c8ab0b0c06c /src/hud.h
parentdce9468925b2208b8178722af218d9cd30a35a64 (diff)
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Hide minimap if it has been disabled by server
Diffstat (limited to 'src/hud.h')
-rw-r--r--src/hud.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/hud.h b/src/hud.h
index 614e7c92d..65453aec1 100644
--- a/src/hud.h
+++ b/src/hud.h
@@ -33,8 +33,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define HUD_CORNER_CENTER 2
// Note that these visibility flags do not determine if the hud items are
-// actually drawn, but rather, allows the item to be drawn should the rest of
-// the game state permit it.
+// actually drawn, but rather, whether to draw the item should the rest
+// of the game state permit it.
#define HUD_FLAG_HOTBAR_VISIBLE (1 << 0)
#define HUD_FLAG_HEALTHBAR_VISIBLE (1 << 1)
#define HUD_FLAG_CROSSHAIR_VISIBLE (1 << 2)