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authorsapier <Sapier at GMX dot net>2014-04-21 14:10:59 +0200
committersapier <Sapier at GMX dot net>2014-06-29 18:17:56 +0200
commit1cc40c0a7c260f0562572bc99f39a666a12f1b09 (patch)
treec5af6b9787f4c69faa634e82f6484ca4540a7f88 /src/itemdef.cpp
parentff36071d93266c1dd18708f8924d80aa1af5b33e (diff)
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Add support for Android 2.3+
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
Diffstat (limited to 'src/itemdef.cpp')
-rw-r--r--src/itemdef.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp
index 0187c7387..10e1afe2d 100644
--- a/src/itemdef.cpp
+++ b/src/itemdef.cpp
@@ -38,6 +38,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <map>
#include <set>
+#ifdef __ANDROID__
+#include <GLES/gl.h>
+#endif
+
/*
ItemDefinition
*/
@@ -433,6 +437,11 @@ public:
params.light_color.set(1.0, 0.5, 0.5, 0.5);
params.light_radius = 1000;
+#ifdef __ANDROID__
+ params.camera_position.set(0, -1.0, -1.5);
+ params.camera_position.rotateXZBy(45);
+ params.light_position.set(10, -100, -50);
+#endif
cc->inventory_texture =
tsrc->generateTextureFromMesh(params);