diff options
author | Loic Blot <loic.blot@unix-experience.fr> | 2017-01-11 09:03:07 +0100 |
---|---|---|
committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2017-01-11 15:53:56 +0100 |
commit | 430d3b28e46b16e1411ec0ecb6c0d0ab9d6feb63 (patch) | |
tree | 48d1db92e3ded542a8088da3fef17f83c17eeb2a /src/localplayer.cpp | |
parent | 66479394037baa941cb06d75d3afc79ff4c717a2 (diff) | |
download | minetest-430d3b28e46b16e1411ec0ecb6c0d0ab9d6feb63.tar.gz minetest-430d3b28e46b16e1411ec0ecb6c0d0ab9d6feb63.tar.bz2 minetest-430d3b28e46b16e1411ec0ecb6c0d0ab9d6feb63.zip |
Cleanup some header inclusions to improve compilation times
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index b859c6455..857d95d8b 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -655,6 +655,17 @@ v3s16 LocalPlayer::getStandingNodePos() return floatToInt(getPosition() - v3f(0, BS, 0), BS); } +v3s16 LocalPlayer::getLightPosition() const +{ + return floatToInt(m_position + v3f(0,BS+BS/2,0), BS); +} + +v3f LocalPlayer::getEyeOffset() const +{ + float eye_height = camera_barely_in_ceiling ? 1.5f : 1.625f; + return v3f(0, BS * eye_height, 0); +} + // Horizontal acceleration (X and Z), Y direction is ignored void LocalPlayer::accelerateHorizontal(const v3f &target_speed, const f32 max_increase) { |