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authorparamat <mat.gregory@virginmedia.com>2016-04-21 08:58:29 +0100
committerparamat <mat.gregory@virginmedia.com>2016-04-21 10:15:12 +0100
commit5c32c5e945275c612c10021bbd2117a73a97fc3f (patch)
tree806b20708f1735dd382b29d2be42666f3c505800 /src/log.cpp
parent9b437088dfff0303c99f70848f8f404b16ed1e55 (diff)
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Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
The shadow bug at y = 63 was caused by dark air being placed as dust, when the biome dust was unspecified it was falling back to 'air' In dustTopNodes only dust == 'ignore' will disable dust placement
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